Q&A- Designing the photogenic vignettes and camera play in snap-happy adventure TOEM

They say a picture is worth a thousand words. If there's any truth to that old adage, then we imagine there's an entire library of stirring novellas hidden inside the charming monochrome vignettes that make up TOEM

The culmination of years of refinement and sometimes drastic iteration, TOEM is an upcoming wholesome hand-drawn adventure game from Swedish studio Something We Made about taking photos and helping others.

Each of the title's black-and-white landscapes are chock full of quirky characters and artistic flourishes that make it easy to see why the world of TOEM would be a photographer's dream. In a bid to learn more about the design decisions and creative processes that went into bringing each fizzing vignette to life, we went and picked the brains of Something We Made artist Lucas G…